There is nothing the Teutons love better than a good fight, and a feast to follow it. With their uncontrollable love of freedom and their traditional belligerence, they are never at a loss to find some good reason for a proper bloodshed. In a quarrel, they prefer a fight man-to-man; cavalry and long-distance weapons are rather foreign concepts to them. When it comes to providing for the after-battle feast, their method of choice is raiding and pillaging rather than tiresome work. The same goes for weapons, armours, horses and all the other everyday necessities: Why should an upright Teuton slave away in the sweat of his brow, when the thing he desires is just one raid away (e.g., in the neighbouring village), ready to take away, and, what's more, there's a good brawl in store for him on top of it?!


Special characteristics of the Teutons

The Teuton's special characteristics must be purchased with the leader's fame points before they can be used. You can find more information in the Rules of the Game section.

Shield protection
All Teutonic warriors that carry a shield suffer less damage after being hit by the enemy.

Hitting power
All Teutonic warriors with close combat weapons inflict greater damage on the enemy after a successful hit.

Mead bomb
All Teutonic warriors can use so-called “Mead bombs” instead of torches when pillaging. Mead bombs cause considerably more damage to enemy buildings than torches.

Battle high
All Teutonic warriors with close combat weapons get a morale bonus after they have killed an opponent in battle.

 

Magic Spells of the Priestesses
A Teutonic priestess of Odin can master the following magic spells:

Scout
Your priestess uses this magic spell to summon the so-called Odin's wolf which you can use to scout out the areas of the game screen that haven't yet been explored. As the god Odin only always grants this wish for a limited amount time, the life points of the Odin's wolf drop continually. The wolf disappears the moment he has no more life points.
Magic point cost: Low

Fog
The priestess can rob an enemy artillery unit of its vision with this magic spell via a thick bank of fog so that it cannot use its long-range weapons. The fog disappears after some time.
Magic point cost: Medium

Thunder and Lightening
A godly bolt of lightening which causes a correspondingly large amount of damage hits the target of this magic spell.
Magic point cost: High

Pack of wolves
Your priestess can summon up a whole pack of wolves with this magic spell, which she can then use as a battle unit. As is the case for the magic spell “Scout”, the life points of the Odin's wolves also drop continually here. A wolf disappears the moment he has no more life points.
Magic point cost: Maximum